Friday, October 31, 2014

Analyzing Boss Battles





For my particular Boss Battle Analysis I did the fight against Sodom in "Final Fight" for SNES. Sodom is the Boss of the second main level, the subway area in the game.

Because the battle happens in a single stage, a closed arena, the player is essentially trapped with the samurai warrior Sodom until one or the other dies. However, upon failure, a complete Game Over is issued, as the game was initially and arcade game requiring more quarters to keep the save.

The player is spawned at one end of the ring and must over to Sodom in the opposing corner. Because fo the movement mechanics of the platformer, there is only 4 player spaces that he/she can move isometrically.

Sodom fights with 2 katanas that the player can retrieve if he/she damages him enough, causing him to drop one. However, Sodom can also retrieve his swords by using a charge attack that knocks the player down.

Occasionally, a knife will spawn directly before the player fights him. This is rare, but can sometimes help the player in this fight. As the second Boss, he is not overly difficult to defeat but presents a grave threat to unseasoned fighters.



 








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